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Counter-Strike: Source

Updates for Source Engine & SourceTV Released

Posted February 21, 2008 10:32 pm by DarMonkey | Comments (7)

Updates to the Source Engine and SourceTV have been released. The updates will be applied automatically when your Steam client is restarted. The full change list can be found below:

Source Engine
  • Refactored how lightmaps are downloaded to the graphics card at level load. On some hardware configurations this can lower level load times significantly
  • Optimized some particle systems to improve performance on some hardware configurations
  • Player stats are now sent up as they change, rather than when the player dies
  • Improved playback of sub-frame sounds
  • Fixed a crash caused by alt-tabs during map load
  • Eliminated unnecessary temporary memory allocation in scenefilecache
SourceTV
  • SourceTV now uses a hidden slot on the game server. This allows for 24 player servers to also have a SourceTV proxy connected to it
  • Fixed Pyro's flamethrower flames not showing up in SourceTV

Comments

Posted March 22, 2008 6:15 pm by Asstron
I also heard that this update caused a ton of Voice issues for Mic users in almost all Source games.

This explains why I'm having Mic problems, I guess Confused
Posted May 9, 2019 4:23 pm by Danielperez123
Oh! This is great and amazing update. I'll try to observe with this new updates for source engine and source TV, I'll ask you to visit this one.
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Posted May 17, 2019 5:59 pm by Czarina889
This was an amazing update way back 2008/ I remembered seeing a lot of features after.

Czar | click
Posted May 20, 2019 3:09 pm by horeakaii
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Posted May 21, 2019 4:17 am by casseverhart13
Nice work for thsi updates.... Good to hear that....house painting
Posted May 23, 2019 4:12 pm by ronlynch07
I've spent ages looking for this on the web. Thank God someone did post it. Thanks! concrete contractor
Posted June 20, 2019 4:10 am by ManuelR
Thank you for this amazing update! Glad to see this one up.
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