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CS Deathmatch 2.0 Released

Posted October 25, 2005 6:36 pm by DarMonkey | Comments (0)

CS Deathmatch version 2.0 has been released. This server-side mod removes objectives and round-based play in addition to converting CS into a sort of hybrid deathmatch.

Some of the changes in this version include:
  • Completely rewrote CSDM to be a modular API.
  • CSDM is now a module, controlled by separate plugins.
  • Configuration is through a unified file, rather than cvars.
  • Replaced spawn commands with a graphical, intuitive spawn editor.
  • Improved spawn algorithms.
  • Rounds can be blocked correctly again.
  • ResetHUD exploits no longer work.
  • Added round-ticketing mode.
  • Removed all support for AMX Mod (all versions).
  • Removed all support for earlier versions of CS.
  • Removed "item" and "ffa" modes (to be re-added later).
  • Vastly reduced base CPU usage.
News Source: Official Counter-Strike Website

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