
CS Deathmatch 2.0 Released
Posted October 25, 2005 6:36 pm by DarMonkey | Comments (0)
CS Deathmatch version 2.0 has been released. This server-side mod removes objectives and round-based play in addition to converting CS into a sort of hybrid deathmatch.
Some of the changes in this version include:
Some of the changes in this version include:
- Completely rewrote CSDM to be a modular API.
- CSDM is now a module, controlled by separate plugins.
- Configuration is through a unified file, rather than cvars.
- Replaced spawn commands with a graphical, intuitive spawn editor.
- Improved spawn algorithms.
- Rounds can be blocked correctly again.
- ResetHUD exploits no longer work.
- Added round-ticketing mode.
- Removed all support for AMX Mod (all versions).
- Removed all support for earlier versions of CS.
- Removed "item" and "ffa" modes (to be re-added later).
- Vastly reduced base CPU usage.
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