News Archives

Steam Client Update Released
Posted January 18, 2007 7:50 pm by DarMonkey | Comments (0)
Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Steam Client
Steam Client
- Fixed occasional hang on startup
- Fixed IP address sorting order in the serverbrowser
- Improved favorites list responsiveness when manipulating very large lists
- Fixed server pings being too high if you ran Steam for more than a day
- Fixed sometimes losing favorites when they were added in game
- Fixed guest pass column showing in the media/tools page incorrectly

Half-Life 1 Engine Update Released
Posted January 18, 2007 7:48 pm by DarMonkey | Comments (0)
Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
Half-Life 1 Engine
- Prevent steam:// urls from being triggered from the MOTD
- Fix for player names with really wide characters getting ellipses and being indistinguishable from one another in the scoreboard and spectator UIs

Source Engine Update Released
Posted January 18, 2007 7:47 pm by DarMonkey | Comments (0)
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Source Engine
Source Engine
- Replaced cl_interp with cl_interp_ratio. Server can limit it with sv_client_min_interp_ratio and sv_client_max_interp_ratio
- Added sv_rcon_log to allow rcon logging to be disabled
- Cheat protected many more cvars






