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Steam

Steam Client Update Released

Posted January 18, 2007 7:50 pm by DarMonkey | Comments (0)

Updates to the Steam Client have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Steam Client
  • Fixed occasional hang on startup
  • Fixed IP address sorting order in the serverbrowser
  • Improved favorites list responsiveness when manipulating very large lists
  • Fixed server pings being too high if you ran Steam for more than a day
  • Fixed sometimes losing favorites when they were added in game
  • Fixed guest pass column showing in the media/tools page incorrectly
Counter-Strike

Half-Life 1 Engine Update Released

Posted January 18, 2007 7:48 pm by DarMonkey | Comments (0)

Updates to the Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 1 Engine
  • Prevent steam:// urls from being triggered from the MOTD
  • Fix for player names with really wide characters getting ellipses and being indistinguishable from one another in the scoreboard and spectator UIs
Counter-Strike: Source

Source Engine Update Released

Posted January 18, 2007 7:47 pm by DarMonkey | Comments (0)

Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Source Engine
  • Replaced cl_interp with cl_interp_ratio. Server can limit it with sv_client_min_interp_ratio and sv_client_max_interp_ratio
  • Added sv_rcon_log to allow rcon logging to be disabled
  • Cheat protected many more cvars
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