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Half-Life 2: Deathmatch Update Released

Posted June 15, 2006 11:25 am by DarMonkey | Comments (0)

Updates to the Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Half-Life 2: Deathmatch
  • Players now respawn with a small amount of invincibility to prevent spawn camping
  • Weapon bindings can now be configured from the UI
  • Added a timeleft command
  • Added a mp_restartgame <time> command
  • Added a sv_report_client_settings command. If server logging is enabled, setting this server variable to 1 will log the cl_cmdrate command from the client's machine
  • Fixed an exploit with the shotgun reload
  • Fixed an exploit with the gravitygun being able to move objects very quickly
  • Fixed an exploit where certain players could hide and shoot from some objects
  • Fixed an exploit where players could move around very fast if they suicide with a box on their head
News Source: Steam News
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