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Counter-Strike

CS Deathmatch 2.0 Released

Posted October 25, 2005 6:36 pm by DarMonkey | Comments (0)

CS Deathmatch version 2.0 has been released. This server-side mod removes objectives and round-based play in addition to converting CS into a sort of hybrid deathmatch.

Some of the changes in this version include:
  • Completely rewrote CSDM to be a modular API.
  • CSDM is now a module, controlled by separate plugins.
  • Configuration is through a unified file, rather than cvars.
  • Replaced spawn commands with a graphical, intuitive spawn editor.
  • Improved spawn algorithms.
  • Rounds can be blocked correctly again.
  • ResetHUD exploits no longer work.
  • Added round-ticketing mode.
  • Removed all support for AMX Mod (all versions).
  • Removed all support for earlier versions of CS.
  • Removed "item" and "ffa" modes (to be re-added later).
  • Vastly reduced base CPU usage.
News Source: Official Counter-Strike Website
Counter-Strike for XBox

Half-Life 2 for XBox Gone Gold

Posted October 25, 2005 6:32 pm by DarMonkey | Comments (0)

Valve announced today that Half-Life 2 for Xbox has gone gold and will ship to retail outlets around the world on November 15, 2005. Half-Life 2 has been called "the Xbox prospect of the year" by IGN.com and is one of the most highly anticipated video game releases of the year.

The follow up to one of the most critically acclaimed and best selling action games of all time, Half-Life 2 takes the suspense, challenge and visceral charge of the original, and adds startling new realism and responsiveness. Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors - even the emotions - of both friends and enemies.

The intense, real-time gameplay of Half-Life 2 is made possible with Source, Valve's proprietary engine technology. Valve Source provides major enhancements in:
  • Digital Actors: Experience the most sophisticated in-game characters ever witnessed.
  • Advanced AI: Friends and foes assess threats and fashion weapons from what is at hand.
  • Stunning Graphics: Incredibly realistic environments and special effects.
  • Physical Gameplay: Objects obey the laws of gravity, friction, and buoyancy.
News Source: Steam News
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